Published on November 6th, 2013 | by Elizabeth Raine
Summary: A big strength of this game is the whimsical feel of the story; it feels a little like a choose-your-own-adventure novel, with so many different ways it can play out. The graphics are also simple but beautiful, adding to the storybook feel.
Challenging Puzzles; Great Graphics
The Cave is one of those games I have been interested in playing since it came out. And now that it is officially available for the iPad, that time has finally come come. Having played through a good bit of the game, here is my review.
First off, The Cave is one of those games that not only can be played through multiple times, but is actually designed that way. When the game begins, you choose a team of 3 from 7 possible characters: the knight; the hillbilly; the scientist; the time traveler; the monk; the adventurer; and the twins, which are two small children that act as one. Each of these characters has its own back story, goal, and level, which you will play at some point in the game for each character you choose. The cave has several standard levels too that you will play no matter what characters on your team, although these will be a bit different each time as well. The cave itself is also a character, narrating the story and giving you occasional hints and information about things as you go on.
Now, as I said, you pick a team of three for your adventure, and you will need each one of them, because The Cave is a world of puzzles and traps. Starting very early on, you will need one or even two of your three characters to pull on a lever or hold down a switch while a third person gets an item or flips a switch.
In the first quest, for example, one character will have to ring a bell and throw a demon toad a hot dog while another traps it with a crane. This shifting of perspective and the controls in general might be a little hard to master, depending on your experience with tablet games. Since I’m still a lot more used to console or PC games, it took some practice to be able to move my character properly onto ropes, ladders, and platforms. Likewise, I found it a little too easy for my characters to drop whatever items they were holding, making me have to stop and pick them back up. On the plus side, this is one of those games where you can’t “die” when you mess up, meaning that you can keep trying again and again to jump pits or climb ladders without fear of having to start over at the beginning of a level.
A big strength of this game is the whimsical feel of the story; it feels a little like a choose-your-own-adventure novel, with so many different ways it can play out. The graphics are also simple but beautiful, adding to the storybook feel. If you like puzzles, I think you will like this game. I also think you’ll like it if you enjoy playing through things multiple times for different endings, or if you like fantasy or satire. And if you don’t like any of those things, well, there’s always Angry Birds.