Published on October 19th, 2013 | by Danny Machal
Infinity Blade 3 – An iPad Game Review
Summary: The price tag is high for Infinity Blade 3 but get used to this being the norm for this kind of visual experience. The story itself is now spanning three games and two books so immersion isn’t an issue. IFB3 is worth it if you have been a fan from the beginning but start at the beginning if you have never played.
An iOS RPG
My Index finger’s ultimate tensile strength has increased by a factor of ten since playing Infinity Blade 3. This means that I no longer require nutcrackers at Christmas and I can (and will) penetrate all known solid state materials. My girlfriend is also pleased and offers this glowing review:
“Thank you Epic Games and ChAIR Entertainment for making this great hand workout app for Danny.”
We are back in the saddle with Siris and a playable Isa for the latest incarnation of the Infinity Blade series. The new Five Act storyline pits Siris and Isa against the Worker of Secret’s Titans as they search for the creator of the Infinity Blade himself. While it is refreshing to play as a new character it makes collecting gear challenging. You can complete a massive boss fight as Siris but end up getting gear that only Isa can use.
Isa and Siris both have sections of the game they are expected to complete (you have no choice in which to use) so by design we are expected to maintain both of them to top fighting condition. You are able to choose which character to use in some (not all) of the gameplay modes: Daily Trials, ClashMob Cooperative Battles and Aegis Tournaments.
The Trials are daily solo challenges that are comparable to the dailies in Dead Trigger. They show up as new missions on your “Hideout” map and test your solo combat skills like blocking or parrying X amount of times. The better you do the bigger the reward. These seem to be fairly regular and working.
The ClashMob 2.0 and Aegis tournament features seem to still be a mystery to most as ChAIR works out the bugs. If you are buying the game for these new gameplay modes I would wait. They are unreliable and unavailable a great deal of the time. Once in a while you will catch a Clashmob on your map but I have yet to actually join one to qualify and advance through the stages. I have never seen a tournament.
The gameplay is consistent with the other Infinity Blade predecessors. Some new fighting combo features for specific weapon types and a “jump up” to dodge while dual wielding weapons have been added to your repertoire.
Your inventory and equipment are still directly tied to your Player’s ability to gain experience. Each piece of equipment has a capacity for earned experience that accumulates to the characters overall experience. Once the experience of an item is maximized (Mastery) you no longer will gain Player experience from it and thereby must replace the item. This can be troubling when using REALLY powerful items to make fighting easier only to quickly get no experience benefit.
One of my favorite features of the Infinity Blade games that gets little mention is the “Hidden Objects” quality to find resources (for potion making) and money. Nearly every scene is moveable to locate little bags of money, chests, boxes and barrels stashed among the landscape.
Infinity Blade still remains one of the top graphical benchmarks for modern mobile GPU capability. The Unreal Engine 3 continues to be pushed to the limit rendering many new “mobile titles” indistinguishable from their competing PC and Console counterparts. The prices and installation sizes of these games are going up across the board but so is the quality of the experience.
Bottom Line: The price tag is high for Infinity Blade 3 but get used to this being the norm for this kind of visual experience. The story itself is now spanning three games and two books so immersion isn’t an issue. IFB3 is worth it if you have been a fan from the beginning but start at the beginning if you have never played.